- pairWith(GeneralNegotiator) - Method in class edu.usc.ict.iago.utils.GeneralNegotiator
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pairs two negotiators by making them adversaries of each other.
- pendingAgentEvent() - Method in class edu.usc.ict.iago.utils.Mediator
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Called by the associated VHRunner to determine whether or not this Mediator holds an Event for it to look at.
- Preference - Class in edu.usc.ict.iago.utils
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- Preference() - Constructor for class edu.usc.ict.iago.utils.Preference
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Default constructor for Preference.
- Preference(Preference) - Constructor for class edu.usc.ict.iago.utils.Preference
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Constructor for Preference that makes a copy of another Preference.
- Preference(int, int, Preference.Relation, boolean) - Constructor for class edu.usc.ict.iago.utils.Preference
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Creates a preference that stores the issue numbers, a simple relation, and whether the preference represents a query or a statement.
- Preference.Relation - Enum in edu.usc.ict.iago.utils
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Relations describe the logical relation between preferences.
- prefToEnglish(Preference, GameSpec) - Static method in class edu.usc.ict.iago.agent.IAGOCoreMessage
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- preProcessEvent(Event) - Method in class edu.usc.ict.iago.utils.NegotiationRoom
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- previouslyOffered - Variable in class edu.usc.ict.iago.agent.AgentUtilsExtension
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- processEvent(Event, Session) - Method in class edu.usc.ict.iago.utils.GameBridgeUtils
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Processes an individual event and adds appropriate events to the history and/or the queue to be sent to opposing agent
- properties - Variable in class edu.usc.ict.iago.utils.GameSpec
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- proposal - Variable in class edu.usc.ict.iago.agent.IAGODefaultMessage
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Deprecated.
- proposal - Variable in class edu.usc.ict.iago.agent.RepeatedFavorMessage
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